Interactive · Interactive Installation · TangibleTable
Geely Tangible Table - Interactive Physical Marker Viewer
An interactive tangible table activation built in Unity 3D featuring real-time physical marker tracking, rotation-triggered content browsing, and adaptive dynamic spatial layout handling.
- Client
- GEELY
- Studio
- TheHangingHouse (Codebrew)
- Platform
- Desktop
An interactive tangible table experience engineered in Unity 3D for Geely brand activations. The application turns physical surface markers into interactive navigation tools: users place a physical object on the multi-touch table display, rotating it to cycle dynamically through vehicle specifications, media, and features. As the user translates the marker across the table surface, a custom layout and spatial solver calculates real-time screen bounds—dynamically scaling and expanding the active content panel to maximize available screen real estate without overlapping UI boundaries or physical object dead-zones.
