← All work

Interactive · Interactive Installation · TangibleTable

Geely Tangible Table - Interactive Physical Marker Viewer

An interactive tangible table activation built in Unity 3D featuring real-time physical marker tracking, rotation-triggered content browsing, and adaptive dynamic spatial layout handling.

Client
GEELY
Studio
TheHangingHouse (Codebrew)
Platform
Desktop

An interactive tangible table experience engineered in Unity 3D for Geely brand activations. The application turns physical surface markers into interactive navigation tools: users place a physical object on the multi-touch table display, rotating it to cycle dynamically through vehicle specifications, media, and features. As the user translates the marker across the table surface, a custom layout and spatial solver calculates real-time screen bounds—dynamically scaling and expanding the active content panel to maximize available screen real estate without overlapping UI boundaries or physical object dead-zones.

  • Geely Tangible Table - Interactive Physical Marker Viewer, screenshot 1